We get content seen.
We serve teams, players, publishers, leagues, venues and advertisers. We distribute and monetize eSports video programming through our content and advertising products, which live on endemic (gaming) and non-endemic publishers.
GET IN TOUCH
We'd love to hear from you.
ESPORTS CONTENT PARTNERS
Players, TEAMS, game publishers, leagues & Venues
Each want to grow their respective brands, audiences, and especially sponsorship and advertising revenue. We do this by providing new digital distribution opportunities, revenue channels, and actionable audience insights and analytics.
What's different about us is our full video content & advertising technology stack that's focused only on eSports:
- Demand Side Platform (DSP)
- Data Management Platform (DMP)
- Supply Side Platform (SSP)
- Proprietary video player with social sharing functionality
Brand ADVERTISERS & agencies
We're trying to make it easier to invest in this growing, but fragmented market. We offer exclusive, 100% share-of-voice video sponsorship & advertising programs with robust targeting capabilities (e.g., demo, behavioral, DMA, etc.) and 3rd party verification.
Digital distribution Publishers
We provide eSports video programming with brand direct sales or programmatic demand, which delivers higher RPMs (revenue per page) than display media. We're also flexible about where our products live on your pages - i.e., natively (within editorial) or in an advertising position.
Why eSports? Because the industry continues to exceed expectations year after year, and it's becoming mainstream.
- According to NewZoo's 2017 Global eSports Report, there are almost 200 million "occasional viewers" globally and "42% percent of eSports viewers surveyed do not actually play the games they watch."
For endemic eSports publishers, we offer a full-service experience where we manage your entire advertising stack - i.e., direct and programmatic sales, ad operations, and account management. This saves you time and money so you can focus on producing more content.
THE ESPORTS INDUSTRY
“eSports is the transformation of gaming into a spectator sport – an interest skyrocketing among Millennials...eSports viewership is expected to grow to over 300 million by 2019.”
- BITKRAFT eSports Ventures, 2017
Age/Gender: eSport Enthusiast
Souce: 2017 Newzoo's eSports report
Age/Gender: Occasional Viewers
Source: 2017 Newzoo's eSports report
- NewZoo, 2017 eSports Global eSports Market Report
461 2nd Street #557
San Francisco, CA, 94107